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About Warpworld. ???

 
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Edd Brown
Sailor


Joined: 24 May 2007
Posts: 64
Location: Brasil-Rio de janeiro

PostPosted: Sat Oct 20, 2007 2:43 pm    Post subject: About Warpworld. ??? Reply with quote

It can very be good if it could join the “TILES” of level 1 with “TILES” of level 10, for example.
Or until placing enemies of level 6 in level 3.
Just an idea.
As you already had obtained to modify the background, I thought that this can be possible.
Ok, bye!
=)
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well, I'm Edd Brown, I like Claw, I am 17 years old and , hhuummm, let me see ... just is it.

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Zuczek
Admiral


Joined: 26 Nov 2005
Posts: 615
Location: Bialystok, Poland

PostPosted: Sat Oct 20, 2007 4:20 pm    Post subject: Reply with quote

Adding tiles from other level is rather impossible, but enemies... maybe. Teo phi told me some time ago that he managed to put RedTailPirate in level 12, but I didn't ask him for details.
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Teo phil
Admiral


Joined: 02 Nov 2005
Posts: 485
Location: Siedlce, Poland

PostPosted: Sat Oct 20, 2007 4:44 pm    Post subject: Reply with quote

Actually it is possible to add both tiles and objects from different levels. They do not look properly in the game though, and this is due to each level having a different color palette.

You can even create your own 256 color images in PCX format and convert them into WapWorld tiles (*.PID) using Monolith's converter, but again, in the game they do not look the way they should.
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