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Zuczek Admiral

Joined: 26 Nov 2005 Posts: 615 Location: Bialystok, Poland
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Posted: Sat Oct 07, 2006 11:13 am Post subject: Brand new level !!! |
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My new level is avaiable under the following link:
http://kapitanpazur.piasta.pl/clevels/zuczek/trobb.zip
Its name is "The River of Boiling Blood" and it's based of course on the Temple In my houmble opinion, it's the best 14th lvl released so far I'm waiting for your reviews  _________________ In malayalam - Ngan ninne snaehikkunnu ;*
सत्यमेव जयते - Truth always wins. |
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Teo phil Admiral
Joined: 02 Nov 2005 Posts: 485 Location: Siedlce, Poland
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Posted: Sat Oct 07, 2006 12:25 pm Post subject: |
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| Very, very good one. It has everything what it takes to consider it 'a must play' for every Claw fan. The background isn't exactly what I expected though. Well, nothing is perfect, but your level isn't far from that. Definitely the best retail 14 based level so far. Congratulations. |
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Zuczek Admiral

Joined: 26 Nov 2005 Posts: 615 Location: Bialystok, Poland
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Posted: Sat Oct 07, 2006 1:51 pm Post subject: |
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Yes, background isnt perfect, but i like it. If i wanted have a nice-moving background, i would have to build it through whole level. Believe me, I tried to fix it...  _________________ In malayalam - Ngan ninne snaehikkunnu ;*
सत्यमेव जयते - Truth always wins. |
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Teo phil Admiral
Joined: 02 Nov 2005 Posts: 485 Location: Siedlce, Poland
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Posted: Sat Oct 07, 2006 2:32 pm Post subject: |
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| Have you tried using the 'Block copy' feature? |
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Grey Cat Admiral

Joined: 02 Nov 2005 Posts: 550 Location: Australia
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Posted: Sun Oct 08, 2006 4:43 am Post subject: |
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*plays*
*likes*
The non-moving background was distracting, and the animated lava objects were often a bit too close in to the lava tiles, causing some ugly overlap. (this is particularly noticeable in the beginning). Those are the only problems I could find.
| Quote: | | Have you tried using the 'Block copy' feature? |
Or better still, the X-Wrapping feature. _________________ http://claw.ben-ts.net -- The Belated Claw Fansite
How about NEVER? Is NEVER good enough for you? |
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Zuczek Admiral

Joined: 26 Nov 2005 Posts: 615 Location: Bialystok, Poland
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Posted: Sun Oct 08, 2006 12:44 pm Post subject: |
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I tried X-wrapping, but decided to leave non-moving background. As for the bubbles, you are right, Ben, i should have check them all.....  _________________ In malayalam - Ngan ninne snaehikkunnu ;*
सत्यमेव जयते - Truth always wins. |
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DzjeeAr Officer

Joined: 03 Nov 2005 Posts: 323 Location: Netherlands
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Posted: Wed Oct 11, 2006 12:36 pm Post subject: |
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As usual, I died a lot XD
Still, this is one great level. It really shows that you payed attention to detail at every single spot in the level, the entire place looks well lived-through. I liked the background actually.
Shame you didn't alter Omar a lot, but it still was good, and the effect of the gem ending up in that circle-cracked wall was a nice added touch.
You guys are giving me less reason to get back into making levels for claw, my levels can't match these  _________________ http://www.geocities.com/captainclawslair
~~~But I, being poor, have only my dreams. I have spread my dreams beneath your feet. Tread softly, because you are treading on my dreams.~~~ |
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Grey Cat Admiral

Joined: 02 Nov 2005 Posts: 550 Location: Australia
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Posted: Thu Oct 12, 2006 5:10 am Post subject: |
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| Quote: | | You guys are giving me less reason to get back into making levels for claw, my levels can't match these |
I think you could argue against that. _________________ http://claw.ben-ts.net -- The Belated Claw Fansite
How about NEVER? Is NEVER good enough for you? |
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Zuczek Admiral

Joined: 26 Nov 2005 Posts: 615 Location: Bialystok, Poland
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Posted: Thu Oct 12, 2006 7:13 am Post subject: |
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Yeah, GC is right  _________________ In malayalam - Ngan ninne snaehikkunnu ;*
सत्यमेव जयते - Truth always wins. |
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