Gunner's Claw Forum Forum Index Gunner's Claw Forum
Hello, All! Ask your questions and doubts about Claw here!!!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Brand new level !!!

 
Post new topic   Reply to topic    Gunner's Claw Forum Forum Index -> Level Design
View previous topic :: View next topic  
Author Message
Zuczek
Admiral


Joined: 26 Nov 2005
Posts: 615
Location: Bialystok, Poland

PostPosted: Sat Oct 07, 2006 11:13 am    Post subject: Brand new level !!! Reply with quote

My new level is avaiable under the following link:

http://kapitanpazur.piasta.pl/clevels/zuczek/trobb.zip

Its name is "The River of Boiling Blood" and it's based of course on the Temple Wink In my houmble opinion, it's the best 14th lvl released so far Laughing I'm waiting for your reviews Cool
_________________
In malayalam - Ngan ninne snaehikkunnu ;*
सत्यमेव जयते - Truth always wins.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Teo phil
Admiral


Joined: 02 Nov 2005
Posts: 485
Location: Siedlce, Poland

PostPosted: Sat Oct 07, 2006 12:25 pm    Post subject: Reply with quote

Very, very good one. It has everything what it takes to consider it 'a must play' for every Claw fan. The background isn't exactly what I expected though. Well, nothing is perfect, but your level isn't far from that. Definitely the best retail 14 based level so far. Congratulations.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Zuczek
Admiral


Joined: 26 Nov 2005
Posts: 615
Location: Bialystok, Poland

PostPosted: Sat Oct 07, 2006 1:51 pm    Post subject: Reply with quote

Yes, background isnt perfect, but i like it. If i wanted have a nice-moving background, i would have to build it through whole level. Believe me, I tried to fix it... Wink
_________________
In malayalam - Ngan ninne snaehikkunnu ;*
सत्यमेव जयते - Truth always wins.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Teo phil
Admiral


Joined: 02 Nov 2005
Posts: 485
Location: Siedlce, Poland

PostPosted: Sat Oct 07, 2006 2:32 pm    Post subject: Reply with quote

Have you tried using the 'Block copy' feature?
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Grey Cat
Admiral


Joined: 02 Nov 2005
Posts: 550
Location: Australia

PostPosted: Sun Oct 08, 2006 4:43 am    Post subject: Reply with quote

*plays*

*likes*

The non-moving background was distracting, and the animated lava objects were often a bit too close in to the lava tiles, causing some ugly overlap. (this is particularly noticeable in the beginning). Those are the only problems I could find.

Quote:
Have you tried using the 'Block copy' feature?


Or better still, the X-Wrapping feature.
_________________
http://claw.ben-ts.net -- The Belated Claw Fansite

How about NEVER? Is NEVER good enough for you?
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Zuczek
Admiral


Joined: 26 Nov 2005
Posts: 615
Location: Bialystok, Poland

PostPosted: Sun Oct 08, 2006 12:44 pm    Post subject: Reply with quote

I tried X-wrapping, but decided to leave non-moving background. As for the bubbles, you are right, Ben, i should have check them all..... Crying or Very sad
_________________
In malayalam - Ngan ninne snaehikkunnu ;*
सत्यमेव जयते - Truth always wins.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
DzjeeAr
Officer


Joined: 03 Nov 2005
Posts: 323
Location: Netherlands

PostPosted: Wed Oct 11, 2006 12:36 pm    Post subject: Reply with quote

As usual, I died a lot XD

Still, this is one great level. It really shows that you payed attention to detail at every single spot in the level, the entire place looks well lived-through. I liked the background actually.

Shame you didn't alter Omar a lot, but it still was good, and the effect of the gem ending up in that circle-cracked wall was a nice added touch.

You guys are giving me less reason to get back into making levels for claw, my levels can't match these Very Happy
_________________
http://www.geocities.com/captainclawslair
~~~But I, being poor, have only my dreams. I have spread my dreams beneath your feet. Tread softly, because you are treading on my dreams.~~~
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Grey Cat
Admiral


Joined: 02 Nov 2005
Posts: 550
Location: Australia

PostPosted: Thu Oct 12, 2006 5:10 am    Post subject: Reply with quote

Quote:
You guys are giving me less reason to get back into making levels for claw, my levels can't match these


I think you could argue against that.
_________________
http://claw.ben-ts.net -- The Belated Claw Fansite

How about NEVER? Is NEVER good enough for you?
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Zuczek
Admiral


Joined: 26 Nov 2005
Posts: 615
Location: Bialystok, Poland

PostPosted: Thu Oct 12, 2006 7:13 am    Post subject: Reply with quote

Yeah, GC is right Surprised
_________________
In malayalam - Ngan ninne snaehikkunnu ;*
सत्यमेव जयते - Truth always wins.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Gunner's Claw Forum Forum Index -> Level Design All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group

phpbb template by zig zag web design
© 2005 Copyright zig zag web design. All rights reserved.